Escape From Paradise at Bonagames.com    


Escape From Paradise


Escape
Escape From Paradise Download         Escape From Paradise Buy Now

A luxury cruise ship crashes on an uncharted island in the Pacific Ocean. Lead the survivors of the shipwreck, set up camp on the island, and build a rescue object to get your friends off the island. Escape from Paradise is packed full of different games to play. Explore the five islands surrounding the main island and unlock new games that will help you gather resources and aid you in your quest.

5 games, 1 epic adventure.

Escape From Paradise Screenshot 1         Escape From Paradise Screenshot 2

 

Featues:

5 games, 1 epic adventure.

Build custom characters.

12 additional mini games.

Requirements:

OS: Windows 2000/XP/VISTA

Proc: 600MHz or faster Processor

DirectX:

Video:


  Escape From Paradise Download         Escape From Paradise Buy Now


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Free Escape From Paradise Screensaver


  Free Game Screensaver With this free Escape From Paradise Game screensaver you will find yourself on a desert island and meet the survivors of the shipwreck. Download this Escape From Paradise screensaver absolutely free and get acquainted with this addictive game!
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Full Review from Gamezebo

 

       The latest title from Goggi Games and Big Fish Games is Escape from Paradise, a "life simulation" set on a lush tropical island where a handful of castaways are trying to survive and find a way home.
       Judging by the preview Gamezebo got its hands on, Escape from Paradise looks to do a lot of the same things Virtual Villagers does while bringing a few twists of its own into the mix - most notably, the addition of 17 Tropix-style mini-games to play. The adventure begins when the cruise ship SS Fantasy gets lost in a fog somewhere in the Pacific Ocean and ends up running aground on a beautiful tropical island. Starting with two castaways under your control, you'll begin to build the foundations of a settlement under the guidance of one of the natives, a strange man in a Tiki mask.
       Like Virtual Villagers, the actions in Escape from Paradise happen in real-time, and you can get the castaways to perform tasks by clicking and dragging them to the appropriate location. If you want a castaway to harvest wood, for example, simply drag her over to the nearest tree and she'll begin chopping wood and carrying it over to the wood pile.
       When you complete challenges for the Tiki man, he'll give your villagers new tools and teach them new techniques, such as fishing and picking bananas for food, building huts to sleep in and wells for drawing water, and using a shovel to dig into the ground for buried treasures.
       As your village becomes larger and more successful, additional castaways will be persuaded to join your tribe and increase the population. You can click on villagers to see what they're thinking, and each villager has four basic criteria that must be met: hunger, thirst, sleep and social. If you fail to keep castaways happy, they'll stop working and may even leave the tribe. Conversely, if villagers work hard at various jobs like lumber jack (chopping wood), provider (hunting and gathering food), and carpenter (building things), they'll level up their skills and be more efficient at those particular tasks.
       Earning new abilities and acquiring new equipment allows the villagers to explore more of their island surroundings. For example, advanced carpentry skills will allow them to build a bridge over the river to gain access to a new area.
       Another characteristic that separates Escape from Paradise from your average sim game is that it's not open-ended. There are a specific set of challenges that you must complete in order to "win" the game by escaping the island, such as gathering certain amounts of wood and food as offerings to the Tiki man, building a certain number of huts or buildings, and discovering all 10 pieces of a broken radio that, when re-assembled, can be used to signal for help. As you complete each challenge, you'll advance on a gameboard-like overhead map that marks your progress towards the goal of reaching the center of the island.
       Mini-game challenges will also pop up on the map from time to time in story mode, and you can also play them on their own from the main menu. In the mini-games, you compete against the natives in games of skill such as checkers, shuffle board and rock toss to unlock new items for your tribes and earn resources and skill points to distribute among your villagers. There are tribal-themed variations on a number of popular casual games, including a Sudoku clone called Tribuku, a match-three called Ship Wrecked, and the Diner Dash-inspired Furious Feast.
       Providing a balance of real-time resource management with concrete goals to progress through might be just the formula Escape from Paradise needs to appeal to fans of both gameplay styles. With 50 castaways to collect, 17 mini-games to master, and more than 30 challenges to complete, it promises to be an entertaining journey.

Game Review from Gamemile

 

       Escape from Paradise - mix of simulation, adventure and real-time management mixed with mini-games
       What would you expect from an exquisite cruise? Definitely not a shipwreck that makes you one of 50 castaways on a tropical island.
       But this is reality for you in Escape from Paradise game from savvy developer Gogii Games. Your goal? Get off the island. To do that you need to explore the island, set a camp, find radio parts, build a rescue object. This game pretty much resembles Virtual Villagers and Tropix . But in fact it has much more to offer. This unique combination of simulation, adventure and real-time management mixed with mini-games won't get you bored .
       On this uncharted island you are to organize all the castaways to perform all kinds of tasks like building a hut or a well, hewing some wood, etc...
       You do that just by clicking and dragging them to the required location. You do all that under a guidance of a strange native in a Tiki mask. After each challenge is completed, the Tiki man gives your tribe a new tool and teaches them new techniques. Moreover, you get more castaways in your tribe.
       New villagers mean more help in building the camp, but at the same time it means that you have more people to take care of.
       Each castaway can be customized and has 4 needs that must be satisfied. These are food, water, sleep and socialization (called social need). By clicking on any villager you can see ther current needs displayed at the bottom of the playing field. So as you get more villagers you get more trouble taking care of all of them.
       Your goal is to make your way home.For that sake you need to go through all the challenges that are shown on the Escape Progress Map. The last destination is a volcano in the centre of the island.
       You can win the game only by completing all the challenges. That makes it different from an average sim game. Escape from Paradise game consists of 30 challenges and 17 mini-games that pop up in-between the challenges. The mini-games can also be launched from the main menu at any time no matter what level you're currently playing. If you win mini-games, you get new tools for your tribe such as a shovel, axe etc to help you accelerate the camp construction and development.
       Though at first sight it might seem that the game looks very much like Virtual Villagers and Tropix, Escape from Paradise surely stands out of the line of island-life simulators.
       Unlike in Virtual Villagers you don't have to breed people in Escape from Paradise game cause you've got all the villagers on the island from the very start.
       Also, you've got only three castaways' skills to be developed here - Carpenter, Provider and Lumberjack(there are 5 of them in Virtual Villagers).Mini-games make this game similar to Tropix.
       As you can remember, the same mini-games are available in both games but Escape from Paradise provides you with wider variety - up to 17 mini-games. Some of them are variations of popular tribal-themed casual games.
       Tips and tricks for Escape from Paradise: Main Guidelines Construct storage huts as near to resources as possible to reduce the time necessary to stock up on supplies (that means leave room -- don't build huts right next to resources).
       As you complete challenges, you unlock higher skill levels. So, make sure you're always working toward finishing a challenge.
       To help organize your castaways, assign shirt colors to particular skills.
       Expand your village as quickly as possible by building huts.
       Attracting more people means more workers at hand.
       Escape from Paradise absorbs you more and more after completing another challenge making you want to go to the end.
       This unique combination of simulation, adventure and real-time management along with a huge pack of mini-games won't leave you indifferent.
       If you have obtained a good hand at playing this game, we welcome you to share your wisdom with other players by posting your comments below.

Game Review from Meryl

 

       Escape from Paradise with an island adventure includes five games to take a break from the beach grind. Beach and grind in the same sentences? When your people spend most of their time cutting trees (sorry, Al Gore and environmental activists - these aren't real trees, y'know?), building huts and catching food, you'd call it drudgery too.
       In doing reviews, I try to avoid referencing other games except to indicate what the game resembles. However I can't overlook the similarities between this one and Virtual Villagers. Even having played and finished Virtual Villagers 2 (VV2), I had a good time playing Escape from Paradise .
       Both games offer advantages and disadvantages. If you can only get one, I couldn't begin to recommend one over the other. Let’s talk about Escape from Paradise for a bit as VV2 has had its day. You land on a tropical island when your cruise ship crashed and encounter Mr. Tiki Man. Tiki dude guides you through your adventures on the island, so talk to him often.
       Like VV2, you help your people build, eat, drink and socialize. Otherwise, if they're unhappy, they work slower or leave your tribe for another. The game also involves finding parts to build a radio and playing one of 17 mini-games, which is where the game resembles Tropix.
       The games help you score points and other surprises. Thankfully, you don't have to win all of the mini-games to complete the game. I simply sucked at some of them. Five of the games appear somewhere on the island and you unlock their levels as you progress in the game. The other mini-games appear where the 30 challenges you have to do one-by-one to survive on the island.
       With many elements thrown into the game, the whole thing comes together nicely to create an adventure game with strategy, arcade and puzzles thrown in. The variety works great for those (me) who bore easily like with Nanny Mania, but that's another review.
       The speed and inability to move people from one spot to another drove me berserk. Like Sims-style games, this one plays out in real-time and at times, I can't do anything but wait for the people to build something before I can move on. I'd love to click a fast forward button. You can play the mini-games to help past time as the people continue working while you play.
       It's a long walk for the little people to go from the starting part of the island to the latter part of the island. In Virtual Villagers 2, I could pick up villagers and plop 'em wherever. This one requires waiting until their little feet get them to the destination. One of the cuter parts of VV2 was helping villagers become parents and watching the babies grow up. The villagers had more personality than those in Escape from Paradise. I laughed more with VV2.
       Unlike VV2, this one doesn't take days to finish. It took me about two days plus I did it without help (there wasn't much available yet). I needed more help with VV2 and picking up all the items turned into a chore. Your people work to rack up skill in both games. This one had three skills while VV2 had five, but I preferred this one since it was easier to get an idea of how much work it'd take to move up to the next level. VV2 could take twice as long for one skill for one person than it does for another.
       VV2's ending could've been better considering it told you bits and pieces of history and it could've wrapped up nicely had it told you the complete story. Both games equally drew me in and their endings were about the same — not as exciting as hoped, but not terribly disappointing either.

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